So I'm ripping all of my PS2 games and I noticed that the Sonic Mega Collection Plus is a whole 4.7GB, filling the entire DVD. Given that it's a collection of Genesis games, what could be taking up all that space?
A few dozen megabytes for the games and the launcher
About 1GB in video files
3GB in a file called _DUMMY_.BIN which contains nothing but NUL bytes
love how Puzzle Quest: Challenge of the Warlords is 1.3GB for a mediocre puzzle game
Anyway I'm done ripping all(*) my PS2(**) games and installing them to my SSD. Maybe I'll actually play some of them someday.
I'm surprised I "only" have 48 PS2 games in all. I thought I had more.
* Dance Factory failed to rip but it's unplayably awful and also wouldn't work as an HDLoader game anyway since it requires disc swapping so who cares
** as in PS2-native, as I haven't done any PS1 games, many of which also wouldn't work right with HDLoader anyway since they require disc swaps
@fluffy This is why the Dolphin emulator devs implemented a unique lossless compressed disc format to crunch junk data especially well. An extreme but real example (and the only game I ever worked on that saw store shelves... and it shouldn't have). How often does a file compress to under 0.3% of original size?
Interestingly, Windows' built-in file compression brings this particular ISO down to about 0.6%. RVZ outperforms greatly on games with non-contiguous junk.
@fluffy Oops, used WIA instead of ISO. Still, uncompressed disc image either way.
@fluffy How are you ripping them? I always wondered that.
@drwho https://oplmanager.com/ is the easiest thing I've seen for ripping/organizing PS2 disc images, and then I use WinHIIP to load them onto the hard drive.
@fluffy Huh. Okay. Standard optical drive?
@drwho Yep, just a USB DVD-ROM.
FWIW at least among my collection it's pretty rare for a game to fill the entire DVD, and when it does it's usually likely to be using the storage legitimately.